Summary Unit test to illustrate syntax highlighting for code blocks.
This unit test determines if syntax highlighting is working correctly.
Here's some code illustrating a snippet of the Command design pattern.
public void Undo(int levels)
{
Console.WriteLine("\n---- Undo {0} levels ", levels);
// Perform undo operations
for (int i = 0; i < levels; i++)
{
if (current > 0)
{
Command command = commands[--current] as Command;
command.UnExecute();
}
}
}
Unclassified code:
public void LongBlock() {
Factory f = new MassivelyVerboseAbstractAbstractXmlRequestProcessorFactoryFactoryInstantiatorFactory();
}
public void LongBlock() {
Factory f = new MassivelyVerboseAbstractAbstractXmlRequestProcessorFactoryFactoryInstantiatorFactory();
}
public void LongBlock() {
Factory f = new MassivelyVerboseAbstractAbstractXmlRequestProcessorFactoryFactoryInstantiatorFactory();
}
Code block that's a little more problematic.
public void Undo(int levels)
{
Console.WriteLine("\n---- Undo {0} levels ", levels);
// Perform undo operations
for (int i = 0; i < levels; i++)
{
if (current > 0)
{
Command command = commands[--current] as Command;
command.UnExecute();
}
}
}
This line comes after the code.


